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Game View toolbar dropdowns open at different positions when different e...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Display 1" dropdown in the Game View toolba... Read more
[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...
Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more
[Editor] Component UI overlaps on each other while changing 'Inspector W...
Component UI overlaps each other when changing 'Inspector Window' to Debug mode Steps to Repro:1. Create a new project or open attac... Read more
Color properties names in FilterFunctionDefinition shows up as "Value N"...
Steps to reproduce: Create a FilterFunctionDefinition with a color parameter and a valid name Use the custom filter in a new VisualE... Read more
Object is deselected after moving its component to another object
Steps to reproduce:1. Open attached “MoveComponent.zip” Unity project2. Open “Test” scene3. Select "GameObject1" object in Hierarchy... Read more
[Editor] Error message overflows in console on scrolling
Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro:1. Create a ne... Read more
Access violation is triggered when calling Application.Quit() in an Open...
1. What happenedCalling Application.Quit() triggers application shutdown. However, Unity calls back into MicrosoftOpenXRPlugin.dll a... Read more
Stage specific shader keywords triggering errors on Vulkan editor
Steps to reproduce: Create a new URP project Copy the attached shader to the project Select the shader and see the "undeclared ident... Read more
Warning is shown when changing the "Blur Direction" slider value of the ...
Reproduction steps:1. Open the attached “TerrainIssue.zip” project2. Open the “SampleScene”3. Select the “Terrain” GameObject from t... Read more
Shader variants in the ShaderVariantCollection contain keywords from unr...
Reproduction steps:1. Create a URP or HDRP project2. Create a Cube GameObject3. Clear Shader Cache (Edit -> Project Settings... -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs