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1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
By Design

NavMeshAgent currentOffMeshLinkData.offMeshLink doesn't contain the curr...

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Oct 11, 2023

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Version/s: 2021.3.31f1

How to reproduce:1. Download and open the attached "BetterNavMeshAgentRotation" project2. Enter Play mode3. Observe the console wind... Read more

0
votes
Fixed

Sprite artefacts appear when Sprite Packer is enabled

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Feb 19, 2025

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Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Open “IN-95508_Unity6BugReport 2“ project2. Open “SampleScene”3. In Project Settings > Editor > Sprite Atl... Read more

4
votes
Duplicate

[MacOS Intel] Prefab’s Text field in Inspector loses focus if entering t...

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Sep 15, 2023

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Version/s: 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Project window, select “Example” Prefab3. In the Insp... Read more

0
votes
By Design

Packages folder is created even if no packages are selected when creatin...

Packman

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Apr 05, 2018

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Version/s: 2018.2.0a5

To reproduce:1. Create a new project2. Make sure that no packages are selected when creating a new project Expected result: Packages... Read more

0
votes
Fixed

[Addressables] changing asset array size and clicking enter prompts up a...

Package: Build Pipeline - Addressables

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May 06, 2020

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Version/s: 1.8.3

How to reproduce:1. Open up users attached project2. Add Scene 'SampleScene' to Hierarchy from Assets/Scenes3. Go into GameObject Bu... Read more

0
votes
Fixed

Undoing changes in the prefab with missing script references breaks pref...

Themes

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Apr 12, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester2. Select tree_sml_2 object in the hierarchy3. Move said object in the scene vi... Read more

0
votes
Won't Fix

Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipelin...

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Nov 30, 2023

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Version/s: 2022.3.15f1

Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Observe the crash Reproducible with: 2022.3.5f1, 20... Read more

0
votes
Not Reproducible

Complex Sub Graph connected to a Voronoi node is ignored when the shader...

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Feb 13, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached “IN-93796.zip” project2. Open the “SampleScene”3. Open the “TestShader.shadergraph” from the... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

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