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36
votes
Fixed

[Full-Screen] Input.mousePosition output does not match the displayed vi...

Input

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Jul 28, 2015

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Version/s: 5.1.2f1

To reproduce the bug follow the steps1. Open "InputMousePosition" project2. Open "Test" scene3. Build & Run4. Select resolution ... Read more

21
votes
Fixed

Blank Unity project crashes at start on specific Android devices from Un...

Android

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Mar 03, 2016

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Version/s: 5.4.0b8

When building empty Unity 5.4 project to specific android devices (samsung galaxy tab 3 lite(SM-T113) or Amazon fire 7) it crashes o... Read more

14
votes
Fixed

[Input System] Player Input Manager's Join Action is not triggered when ...

Package: Input System

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Jul 03, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project ("case_1260625-JoinAction.zip")2. Open the repro scene ("MainMenu")3. Enter Play Mod... Read more

41
votes
Fixed

[ContinuousCollisionDetection] If multiple collisions happen in one upda...

Physics2D

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May 22, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Open attached project2. Open scene "sc_gameplay"3. Notice that "pr_ball" has "Collision detection" set to "Co... Read more

18
votes
Fixed

[macOS] BugReporter doesn't get invoked when the project crashes

Progressive Lightmapper

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Feb 13, 2020

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Version/s: 2019.3.0b2, 2020.1.0a2

The fix requires building OpenRL from source on Mac. It's a bigger task and is tracked here: https://jira.unity3d.com/browse/GFXGI-5... Read more

241
votes
Fixed

Maverick and Unity performance issues

IMGUI

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Oct 28, 2013

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Version/s: 4.2.2f1

On some Mac's with OS X 10.9 Unity performance is very bad, including stuttering, editor freezes, editor lags and similar. We found ... Read more

12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Open User's project2. Open "Example" scene3. Notice how texture looks4. Build to standalone and run5. Notice t... Read more

12
votes
Fixed

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

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Oct 19, 2017

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Version/s: 5.6.3p2

To reproduce:1. Open attached project2. Open 'TerrainError' scene3. Edit terrain(i.e paint, smooth height)4. Save changes Expected: ... Read more

225
votes
Fixed

Stepping out while debugging causes the standalone player to freeze

Mono

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Nov 06, 2013

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Version/s: 4.3.0f2

To reproduce:1. Build Angry bots x64 standalone on OSX 10.92. Put a breakpoint in FreeMovementMotor line 183. Pin some variables4. A... Read more

23
votes
Fixed

Destroying Texture2D doesn't free memory

Profiling

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Jan 29, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "765799.zip"2. Open scene "repro"3. Open "TestMemoryLeak.cs"4. Notice that it creates n... Read more

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