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The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
Line Renderer is jaggy when drawing localized circles
How to reproduce:1. Open the User Submitted Project2. Open the "bug" Scene and press Play3. Press "Draw Bug" button and observe the ... Read more
Crash on ConvertBlenderToFBX while importing a specific .blend file
Reproduction steps:1. Open the attached "crash_IN-68255" project2. Press the right mouse button in the "Project" window3. Select "Im... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce:1. Open the attached project "1422852"2. Open File -> Build Settings3. Build the project4. Observe the Console E... Read more
Child's Rect Transform values are not being driven by parent's Grid Layo...
How to reproduce:1. Open user's project2. Press Play Expected result: Rect Transform values driven by GridLayoutGroupActual result: ... Read more
Filter Values reset if Filters are reordered
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
[VFX] Custom HLSL Block failure without `in` identifier
Steps to reproduce: 1. Create CustomHLSL block2. Edit HLSL code3. Remove `in` before `float speedFactor` Actual results: Compilation... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce:1. Open the attached '1281874.zip' project'2. Open the Profiler (Window > Analysis > Profiler)3. In the 'Targ... Read more
[Shader Graph] ctrl+s shortcut does not save the graph
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, make a change... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size