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0
votes
Fixed

Build profiles cause Editor to be stuck in infinite restart loop when in...

Package: Input System

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Feb 03, 2025

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Version/s: 1.13.0

{}Steps to Reproduce{}: # On a project where the Input System is set to {}Both{}, create a new build profile (I’ve tested with Web a... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

10
votes
Postponed

UI Toolkit components have blurry/dull text rendering

Package: UI Toolkit

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Apr 08, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps:1. Open user's project "UIToolkit2.zip" and open "SampleScene"2. Open additional Inspector window by right-clicki... Read more

0
votes
Fixed

Editor crashes on "(UnityOpenXR) DiagnosticReport_StartReport" when ente...

Package: OpenXR Plugin

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May 22, 2025

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Version/s: 1.15.0-pre.1

Reproduction steps: 1. Open the project “ReproProject“2. Open the scene “VRPathway_Scene“3. Make sure that VR headset is connected4.... Read more

0
votes
Fixed

[Android] SplashScreenRenderer constantly being counted in Profiler

Mobile

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May 02, 2017

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Version/s: 5.6.0p3

Steps to reproduce: 1) Create a new project and open in Unity2) Switch platform to Android3) Enable Development Build and Autoconnec... Read more

0
votes
Fixed

Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...

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Feb 13, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 7000.0.0a20

How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more

0
votes
Duplicate

The Profiler can't be connected in WebGL builds when building in multith...

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Oct 10, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more

0
votes
By Design

IL2CPP does not correctly distinguish between types with equal names fro...

IL2CPP

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Feb 26, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the project (link in the edit)2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugging ... Read more

0
votes
Won't Fix

Pulled project opening fails on Windows, when it is created on OSX Googl...

Collab

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Mar 02, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download Google Drive app on OSX2. Create project in Google Drive folder3. Push project to collab4. Pull project on ... Read more

1
votes
Won't Fix

Button is getting a "hover" state if the cursor is near when the Player ...

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Jul 11, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1

How to reproduce:1. Build And Run the “Qweasd.zip” project2. Move the cursor near the top right towards the “Button” button3. Observ... Read more

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