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0
votes
Won't Fix

Shadow on POM not correctly applied

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Feb 21, 2023

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Version/s: 2023.2.0a1

Use POM with of depth offset. Activate the contact shadow. We can see that the contact shadow. isn't affected by the POM and the res... Read more

0
votes
Fixed

Converting an output to Mesh output results in broken shader compilation...

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Feb 14, 2025

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Version/s: 2022.3.60f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Steps to reproduce: Import learning templates Open MultiStripSingleBurst VFX Convert output to URP/HDRP (Un)Lit Mesh Actual results:... Read more

0
votes
Fixed

Adding a knot in an open free form Spline throws a NullReferenceExceptio...

Package: Splines

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Oct 13, 2023

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Version/s: 2.4

How to reproduce:1. Open any project with Splines installed2. In Scene Hierarchy create a Spline > Draw Spline Tool3. Draw a coup... Read more

0
votes
Third Party Issue

Rendering results differ on Mac and Windows when both OS's are using Ope...

OpenGL

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project from "support1328737" on either Windows or Mac2. Enter Play Mode3. Observe different r... Read more

0
votes
Won't Fix

Different navmesh preview at different camera distances

Graphics - General

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May 03, 2017

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Version/s: 2017.1.0b3

Navmesh preview at different camera distances and angles is displayed differently. Reproduction steps:1. Open attached project2. ope... Read more

0
votes
Won't Fix

When picking color of UI Image with color picker, it gets slightly darke...

UI

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Sep 23, 2016

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Version/s: 5.5.0b3

How to reproduce:1. Open the attached project2. Open main scene3. Select Image in hierarchy4. Change image color (e.g. to yellow)5. ... Read more

0
votes
Postponed

Terrain painting with opacity as density option

Package: SRP HD Template

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Apr 10, 2019

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Version/s:

Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

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Apr 05, 2017

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Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

0
votes
Won't Fix

[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...

MacOS

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Nov 01, 2019

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Version/s: 2017.4, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more

0
votes
Fixed

Editor Window does not preserve the minimum height and width of UI Eleme...

Package: UI Toolkit

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Feb 08, 2021

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Version/s: 1.0.0-preview.14

How to reproduce it:1. Open the user's attached project 'UI Window Bug.zip'2. In the Main Menu bar click 'Window' > 'Example'3. I... Read more

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