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Unsupported Orient modes can be selected and throw errors when using Str...
How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more
PNGs imported with RGBA Half format are incorrectly converted when using...
How to reproduce:1. Open user-submitted project2. See Gradient8bit and Gradient16bit in the Project window Expected result: the imag... Read more
Assembly Definition files aren't being picked up on the new platform
When switching from PC to another build, Console throws a bunch of missing references in scripts. It's as if the Assembly Definition... Read more
Cloth constraint dots not visible from all angles
Reproduction steps:1. Open the "New Unity Project.zip" project2. Select "Plane" Game Object3. In the Inspector "Cloth" component pre... Read more
[Linux] Project opens with GICache errors in the console when opening Un...
Reproduction steps:1. Create a new Project2. Switch Ubuntu User to a different one3. Open the newly created Project or create a new ... Read more
Addressables Collision Meshes won't be Prebaked and won't work when runn...
How to reproduce:1. Open the user attached "MeshColliderAddressableTest.zip" project2. Open the "Boot" Scene3. Enter Play Mode and n... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
“ArgumentException: Object reference not set to an instance of an object...
Reproduction steps:1. Open the attached “EcsPlayground.zip” project2. Enter the Play Mode3. Observe the Console window Expected resu... Read more
NullReferenceException is thrown when using Tasks to initialize the Addr...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Select Window/Asset Management/Addressables/Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates