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0
votes
Fixed

Changes to top prefab can cause "scheduled for reimport during the Refre...

Asset - Importers

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May 18, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1

How to reproduce:1. Open the user attached project2. Set up a git repository for the project3. Create two commits changing the scale... Read more

0
votes
Duplicate

Editor UI is broken and NullReferences after changing scripts class name...

Themes

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Mar 12, 2018

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Version/s: 2018.1.0b6, 2018.1.0b9

To reproduce:1. Create a new project2. Select any game object3. In the inspector Add Component > any new script4. Open the script... Read more

0
votes
Fixed

Duplicated ContextNodes with one or more BlockNodes cannot be deleted

Package: Graph Toolkit

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Aug 20, 2025

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Version/s:

Reproduction steps:1. Open the attached “IN-111589_Repro“ project2. Double-click to open the “Assets/ReproGraph.simpleg“ Graph Asset... Read more

0
votes
Fixed

[Player Settings] [Common] [Rendering] - Static and Dynamic Batching sho...

Build Settings Window

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Apr 18, 2024

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Version/s: 6000.0.0b16, 6000.1.0a7

Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize Play... Read more

0
votes
Active

HelpBox visuals in the “Sprite Editor” window is not aligned with the l...

2D

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Dec 09, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Sprite Editor" Observe the dis... Read more

9
votes
Won't Fix

Selecting shader for a material resets custom Render Queue to default sh...

Shaders

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May 02, 2017

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Version/s: 5.5.2p4

When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more

0
votes
Won't Fix

[Android][Meizu Pro 7 Plus] Rotating GO with lambert material makes it f...

Mobile

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May 17, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect visual artifacts Reproduced on: 2018.1.0f2, 2018.2.0f2... Read more

0
votes
Fixed

Crash on "UnityEngine.VFX.VFXManager:Internal_ProcessCameraCommand_Injec...

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Jan 18, 2024

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Version/s: 2022.3.17f1, 2023.3.0b3, 6000.0.0b11

How to reproduce:1. Open the "IN_65996" project2. In the Player Settings -> Android Settings change "Normal Map Encoding" from XY... Read more

0
votes
Won't Fix

Editor scripts with EditorGUI.EnumPopup() make multiple-gameObject-selec...

IMGUI

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Aug 30, 2016

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Version/s: 5.3.6p3

To reproduce:1. Open attached project2. Look in the project and see that test1 has Letter A and test2 has Letter B.3. Multi-select t... Read more

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