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[Android] Input field caret jumps back a couple of characters when typin...
Steps to reproduce:1. Open and build User-supplied project ("InputFieldException.zip")2. Focus the Input field and type as fast as p... Read more
Script debugging causes iOS build to fail on Windows with Mono2x.
Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more
5.4 Switching platform camera issue on Android
When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more
Terrain geometry detail is permanently lost when switching to lower heig...
Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more
[VFX Graph] Undoing/Redoing changes on multiple selected assets show no ...
When you have selected multiple VFX assets and make changes to them, when you try to undo these changes there is no indication it's ... Read more
WindowsOS - Package Manager breaks when installing and then removing Inc...
How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more
Selecting shader for a material resets custom Render Queue to default sh...
When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more
The Main Light Direction Node in the Shader Graph does not output light ...
How to reproduce:1. Open the “ReproMainLightNode“ project2. Open the “TestScene“3. Open the “ExampleShader“ shader in the Shader Gra... Read more
[Regression] Automatic API updater fails to update the "Caching.CleanCac...
How to reproduce:1. Download attached project file2. Run API Updater3. Look at errors in Console Window Actual result: API updater f... Read more
5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject