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VFX is not being compiled when unticking Support VFX Graph setting when ...
Steps to reproduce: Open the attached package Open VFX Open SG > Graph Inspector, untick Support VFX Graph box in HDRP active tar... Read more
[Player Settings] [Common] [Rendering] - Static and Dynamic Batching sho...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize Play... Read more
[Timeline] After copy pasting the track group, seeking the original one ...
To reproduce:1. Open user's attached project ("TestTimelineCP.zip")2. Open "main" scene3. In hierarchy window select "Cube A"4. In t... Read more
[TreeCreator][TreeEditor] Tree root node's shadow caster resolution sett...
How to reproduce:1. Create a new project2. Create a tree in hierarchy3. There will be tree root node created and it has Shadow caste... Read more
[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
AndroidPlayer selects Vulkan Graphics API over GLES even on devices with...
Steps to reproduce:Build any app for Android with Auto Graphics API enabled in PlayerSettings.Deploy to device with very old Vulkan ... Read more
Opacity as density for terrain has an invert behavior compare to layer l...
Steps to reproduce: Create a terrain Use the red texture joined to create the first terrain layer. Use the blue texture joined to cr... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera