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Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more
Cinemachine Third Person Follow Component is Missing a Warning Message w...
Steps to reproduce: Open any Project with Cinemachine installed Select any Game Object in the Scene Hierarchy and add the "Cinemachi... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
[Lighting][URP] Cyan tint baked into reflection probes in scene view
Steps to repro:1. open Unity project (like Universal RP template) with no Library folder (new project, or delete Library folder)2. t... Read more
[Video Player] Video does not play on standalone build when it is built ...
Steps to reproduce:1. Open project2. Build scene to windows3. Play built scene on windows machine Expected: video will be playedActu... Read more
Profile Analyzer - Marker Summary 'Top' drop-down selection text is cut ...
How to reproduce:1. Download the user-submitted data file(capture.pdata)2. Create a new Unity project and import the Profile Analyze... Read more
URP Package Cache errors appear when loading scene
Create a 3D URP scene Enter safe mode or non safe Observe console Expected Result: No errors in console Actual Result: Multiple erro... Read more
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes someti... Read more
Active Targets section text in Graph Inspector is truncated despite avai...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Double-click on the newly created ... Read more
VFX Graph compilation fails when Custom HLSL starts with multiple "//" c...
Reproduction steps:1. Open the attached “IN-114004.zip” project2. From the Project window, double-click on the “BuggeddSystem.vfx” a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"