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WaitForEndOfFrame is not executed when using the Editor frame-step
Reproduction steps:1. Open the attached project "DebugUpdateOrder.zip";2. Open the example scene;3. Enter a play mode and observe th... Read more
Camera clears the depth buffer when the clear flag option is set to don...
Reproduction steps: Open the user’s attached project (“My Project.zip”) Open the “Assets/Scenes/SampleScene.unity” Scene In the Hier... Read more
Editor crashes when null is passed to Shader.SetGlobalMatrix
How to reproduce:1. Open the attached project ("CrashTest.zip")2. Enter Play Mode Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022.1... Read more
New ShaderGraph SubGraph remains dirty when the non-existing changes are...
How to reproduce:1. Create and open a new project2. Install the ShaderGraph package from the Package Manager3. Create a ShaderGraph ... Read more
"An infinite import loop has been detected when processing post process ...
How to reproduce:1. Open the user's attached project2. Select Assets/gwen unity.fbx3. Click "Extract Textures..." in the Inspector w... Read more
Memory snapshot's input field is not focused when selecting Match for th...
How to reproduce:1. Create a new project using the default 3D template2. Import the Memory Profiler package3. Open the Memory Profil... Read more
[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...
How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more
[XR][WMR] Camera Rotation coords twitches between the negative and posit...
Reproduction steps:1. Open the attached project ("1268878Repro.zip")2. Open "SampleScene" scene3. Open Inspector window4. Select the... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more
All about bugs
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