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[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more
RebindingUISampleScene “Waiting for Button input…” window doesn't disapp...
Reproduction steps:1. Open the attached “InputSystemSample.zip“ project2. Connect the PlayStation controller3. Enter Play mode and s... Read more
[Android] App crashes with FATAL EXCEPTION: CameraBackground error when ...
Reproduction steps:1. Open the attached user's project "Dice.zip"2. Switch the Platform to Android3. Build for Android4. Enable Came... Read more
[URP] CameraColorTarger is set to BuiltinRenderTextureType.CameraTarget ...
How to reproduce:1. Open the attached project "1232761.zip"2. Open the "Test" Scene3. Observe the Game View Expected result: GameObj... Read more
[Operator] Copy-pasting spaceable operators or blocks sets them always t...
Repro steps:1. Pick any spaceable operator (i.e. Transform (Position)) or spaceable block (i.e. Position (Circle))2. Set it to World... Read more
[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...
To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more
[Shaders][GLSL ES2] Shader compiler emits "switch"
Repro steps:1. Downlaod this project2. Load it up in Unity Editor 2019.1.0a113. Open Package Manager Window and notice that you can'... Read more
"Editor Event Handler Error" error is thrown when using Terrain Tool sho...
How to reproduce:1. Open the attached "IN_93866_ U6 Terrain Test" project2. Navigate to GameObject > 3D Object > Terrain to ad... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more
Treeview is infinitely populating items when using IL2CPP build
Reproduction steps: Open the attached project (“TreeviewBug.zip“) Press File>Build And Run Expected results: The list is populate... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject