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[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more
[Usability] Selecting Animations Clips in a Blend Tree's Motion List doe...
Steps to reproduce: 1. Open the attached Project2. Open the "AC_Mage" Animator Controller3. Double click the Blend Tree "Locomotion ... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
[XR][Android] Oculus is intialized even though Cardboard is first on SDK...
How to reproduce:1. Open attached "OculusFirst" project2. Build & Run on device Expected result - Cardboard is initalized OR bef... Read more
VFX appears white and lacks color in Preview window when created and obs...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Open VFX Graph Templates window3. At the bottom press "In... Read more
[Simulator] [iOS] [ARKit] App fails to launch even if ARKit is set to op...
Reproduction steps:1. Create a new project switch to iOS platform2. Import ARKit XR Plugin via Package Manager3. Go Edit -> Proje... Read more
[Editor] New Tags and Sorting Layers are not created and added in the li...
When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in... Read more
TextMeshPro text is misaligned when alignment is set via script
How to reproduce:1. Open the “IN-115640_TMProAlignmentBug“ project2. Open the “Assets/Scenes/TMPAlignmentIssue” Scene3. Enter Play M... Read more
Crash on ujob_execute_job while using OverlapBoxCommand when collisions...
How to reproduce:1. Open the “PhysicsOverlapBug“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor cont... Read more
UnityWebRequest.isDone is always false on iOS device after calling reque...
To reproduce:1. Open users attached project "getassetbundle-crash.zip"2. Build for iOS3. Run the project from Xcode to an iOS device... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size