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2
votes
In Progress

[WebGL][Android] Corrupt header when connecting via IP

Web Platform

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Sep 03, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.5.0a1

Steps to reproduce:1. Open the “IN-112979” project2. Build And Run3. Host the build4. Open the build on the device5. In the browser,... Read more

0
votes
Fixed

Modified Meshes are not uploaded to GPU in URP when Resident Drawer is e...

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Apr 15, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

How to reproduce:1. Open the “IN-99328_repro“ project2. Open the "Proto-CustomTerrainGeneration" scene2. Enter Play Mode and witch t... Read more

0
votes
Fixed

[SRP|Editor] Crash on updating "Render-pipelines.Lightweight" package th...

Graphics - General

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Mar 16, 2018

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Version/s: 2018.2.0a3, 2018.2.0a5

Crash on updating "Render-pipelines.Lightweight" package through Package Manager in Lightweight template project. Steps to repro:1. ... Read more

3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

0
votes
Won't Fix

NullReferenceException is thrown when using EditorStyles.wordWrappedLabe...

IMGUI

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Jul 27, 2020

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Version/s: 2019.2, 2019.4.6f1, 2020.2

How to reproduce:1. Open the project "WordWrappedLabel.zip"2. Go to Window -> My Window and dock it somewhere3. In the Project wi... Read more

0
votes
Fixed

Animation Importer Mask Transforms are always enabled after disabling th...

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Sep 02, 2025

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Version/s: 6000.2.3f1, 6000.3.0b1

How to reproduce:1. Open the “2454037.zip“ project2. Select the “anim1p_semiauto_colt_newservice.fbx“ in the Project Window3. Select... Read more

0
votes
Fixed

NullReferenceException and broken Shader Variant display when shader ass...

Shaders

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Sep 03, 2018

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Version/s: 2017.4.10f1

Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more

0
votes
Won't Fix

Gizmos are not drawn in order by distance to the camera when drawn using...

Scene/Game View

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Dec 15, 2018

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a1

How to reproduce:1. Open the "DrawGizmoRepro.zip" project2. Observe the Cyan sphere gizmos (drawn in OnDrawGizmos event function) fr... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

Scene Management

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May 05, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

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