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12
votes
Fix In Review

Not possible to determine which element was dragged, what's its position...

UI Toolkit

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Mar 05, 2022

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Version/s: 2022.1, 2022.1.0b9, 2022.2

How to reproduce:1. Open project "But.zip"2. In the Hierarchy window select "MyComponent" GameObject3. In the Inspector window selec... Read more

19
votes
Fixed

[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...

XR SDK

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Feb 25, 2020

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Version/s: 2019.3.0f1, 2019.3.1f1

Repro steps:1. Open QA attached project "repro_1222826"2. Build and Run on Oculus Quest/Go3. Wait for a few seconds for Application.... Read more

41
votes
By Design

[Material] Render Queue value is not updated until shader is changed and...

Graphics - General

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Nov 05, 2015

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Version/s: 5.3.0b5

A materials render queue value is not updated when its shader is edited and saved, only after the material's shader has been changed... Read more

32
votes
Fixed

Loading an assetbundle with a GameObject that uses MonoBehaviours in .dl...

Asset Bundles

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Nov 03, 2015

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Version/s: 5.2.2f1

I think the solution here involves pairing plugins and asset bundles - the user needs the plugin to unpack the DLL then the asset bu... Read more

22
votes
Fixed

[Metal] API provides 32-bit depth texture when a 16-bit texture is expected

iOS

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Apr 07, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Build to iOS3. Open in Xcode4. In Xcode, go to Product -> Scheme -> Edit Scheme..... Read more

12
votes
Fixed

Errors "glClientWaitSync: Expected application to have kicked everything...

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Dec 22, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 7000.0.0a1

How to reproduce:1. Open the "IN_62597" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

11
votes
Fixed

Edit Collider needs to be clicked every time after making any small chan...

Physics2D

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Oct 13, 2018

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Version/s: 2018.3.0b5

How to reproduce:1. Open the attached project2. Double click a prefab "Object" in the Project window to enter the Prefab mode3. Go t... Read more

13
votes
Fixed

[URP][XR][XR SDK] Opaque texture is black in right eye if both Depth and...

Package: Scriptable Render Pipeline Universal

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Jun 17, 2020

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Version/s: 7.3.1

Reproduction steps:1. Open attached project ("URP Multipass.zip")2. Open "New Scene" scene3. Enter Play mode4. In-Game window Top me... Read more

45
votes
Fixed

[2D] Screen position out of view frustum errors

Scene/Game View

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Jul 20, 2015

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Version/s: 5.2.0b3

Open scene Game in attached project. Reimport all assets in the Project and notice 8 errors about "Screen position out of view frust... Read more

13
votes
Fixed

[UWP] HTTPS request fails on HoloLens and Xbox One

Universal Windows Platform

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Aug 31, 2018

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Version/s: 2017.4.0f1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached (updated) "WebRequestTest.zip" project2. Build the project for UWP platform3. Open the produce... Read more

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