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Unloading an AssetBundle that contains a material causes a call to FindO...
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open profiler and select CPU usage section4. Click "L" button to l... Read more
HoloLens jittering 3D model causing color separation possibly due to inc...
1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme col... Read more
Vive Tracker causes an error and does not report input
Steps to Reproduce:- Connect a Vive tracker to SteamVR- Open the attached project- enter playmode Minimum reproduction- Connect a Vi... Read more
[XR][Post Processing] Single pass instancing displays right eye only whe...
How to reproduce:1. Open attached "OneEyeRenderOnly" project and "SampleScene"2. Observe that Main Camera has Post Processing layer ... Read more
[XR][Post Processing] Scene renders twice for each eye when using _Camer...
How to reproduce:1. Open the "case_1154257-Repro" Project2. Open the "TestDepth/Scene" Scene3. Enter the Play Mode Expected result: ... Read more
Environment variables dropped when using Unity Hub 2.0.0
How to reproduce:1. Open cmd and write the following:cd C:\Projects\Unity\HubBug_01set PATH=%PATH%;C:\Projects\Unity\HubBug_01set FO... Read more
"Identifier uniqueness violation" warning pops up when adding multiple ...
How to reproduce:1. Open attached Unity project2. Reload "MyCustomModel" asset Result: Warning appears:Identifier uniqueness violati... Read more
[2D Game kit] "Import parameters got modified during import" error is th...
How to reproduce:1. Open the Unity Hub2. Go to the Learn tab3. Download the "2D Game Kit"4. Open the downloaded project5. Wait for i... Read more
[Windows] Not possible to deduce the source of 'Shader properties can't ...
1) Clone https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game. Update to https://github.cds.internal.un... Read more
Prefabs are reimporting every time a code change is made
Based on the discussion on this forum thread: https://forum.unity.com/threads/prefabs-are-reimporting-every-time-a-code-change-is-ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row