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Crash with multiple stack traces when changing a specific curve
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on “Main Camera“ GameObject in the Hierarchy window3. Open the ... Read more
UDN is exporting its symbols from editor binaries
UDN is exporting its symbols from editor binaries and it should not be doing that. To reproduce, run `dumpbin` (or equivalent on mac... Read more
Editor crashes in BackupState::FileToMemoryID::operator() upon opening a...
To reproduce: 1. Open the attached project (Lesson_06.zip)2. Open the Challenge_01 scene Expected: the Editor doesn't crash Reproduc... Read more
Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...
How to reproduce:1. Download and open the attached project "1154624.zip"2. Open the Sample Scene3. Inspect the Game window Expected ... Read more
[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...
Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more
Preset cannot be saved when saving outside of the Project's Assets direc...
How to reproduce:1. Open the attached project (PresetTest.zip)2. In the Project view, go to Packages/TESTPACKAGE, and select the Scr... Read more
CommandBuffer.DrawProcedural fails to render when RenderGraph and Metal ...
How to reproduce:1. Open the ‘GraphDrawProceduralIssue.zip' project2. Navigate to Project settings → Graphics → Render Graph and ena... Read more
[Android] TMP Input Field loses focus on click when using an external ke...
Reproduction steps:1. Open the attached “IN-119744“ project2. Build and Run the Android Player3. Connect an external keyboard4. In t... Read more
While changing two scenes assertion error about terrain appears in console
Reproduction steps:1. Download "unityTerrainAssert.zip" project and open in Unity2. Enter Play mode3. Walk forward with W to the doo... Read more
VFXs reimport when entering play mode if a Render Texture of dimension '...
Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size