Search Issue Tracker

0
votes
Fixed

[Shadergraph] Best fit for terms typed in the searcher is no longer sele...

Package: Searcher

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Aug 14, 2020

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Version/s: 4.3.1

Repro steps:1. Open a shadergraph2. Create a vector 1 node3. Drag the edge out from the vector 1 node onto the graph4. When the sear... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

0
votes
Fixed

[anim] Center of mass gizmo is on the floor

Animation

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Nov 02, 2017

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Version/s: 2017.3

Mass Center gizmo is on the floor, when it should be close to the hips position. see attached images. repro:- import attached motion... Read more

0
votes
By Design

"NotSupportedException: Control count per binding cannot exceed byte.Max...

Package: New Input System Bugs

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Mar 31, 2022

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Version/s: 1.3.0

Reproduction steps:1. Open the attached "1369643.zip" project2. Open the "SampleScene" Scene3. Select the "Event System" Game Object... Read more

1
votes
Won't Fix

Scene visibility toggles visible when entering Play Mode for TMP SubMesh...

Package: TextMeshPro

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Jan 27, 2021

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Version/s: 2.1.0-preview.1

How to reproduce:1. Open the user's attached project("BugProject.zip")2. Load "SampleScene"3. Make sure "Canvas" is toggled invisibl... Read more

0
votes
Active

[HDRP] Rendering breaks when changing upscaler settings with attached fr...

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Sep 08, 2025

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Version/s: 2022.3.62f1, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: 1) Start a new HDRP project 2) Enable Dynamic Resolution in HDRP asset, add any filter 3) Open Frame Debugger an... Read more

0
votes
Won't Fix

[iOS-Cardboard] Both eye images will be rendered in left eye area if dev...

XR SDK

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Aug 23, 2018

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Version/s: 2018.1.0b12

Note : Reproducible on Android Oculus OpenGLES3 using unity version 2018.3.0a11 Read more

0
votes
Won't Fix

Unity crashes on GC_push_all when using Publish() method on update()

Mono

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Sep 06, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project ""repro_1078568"2. Open and launch scene "GazeboSimulationScene"3. Wait for few seconds - ... Read more

1
votes
Fixed

[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...

iOS

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Sep 12, 2016

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Version/s: 5.5.0b3

Reproduction steps:1. Open the attached project.2. Build and run the "Main" scene for iOS.3. Application crashes. Notes:Doesn't cras... Read more

0
votes
Fixed

[Backport] [Android][VideoPlayer] Videos are not played from URL on spec...

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce:1. Open the attached project2. Build & Run on Android devices3. Navigate to the "URL" scene (scene title is wri... Read more

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