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Fixed
Fixed in 2023.2.X, 2023.2.0a20
Votes
0
Found in
2023.2.0a18
2023.2.0a19
Issue ID
UUM-39767
Regression
Yes
XR Multipass Rendering Issue: Field of View camera settings is non-functional
Multiple XR platforms (seen on Quest, Oculus PSVR2, Hololens, etc ) running multipass get the screenshots view far off the baseline,
Failed Tests:
[https://unity-ci.cds.internal.unity3d.com/job/25242342]
[https://unity-ci.cds.internal.unity3d.com/job/25242343]
This issue is introduced by this PR:
d665d7ce3eba34c2a74b8c0efc85261acd4000cc - Broken - Sat May 27 04:25:14 2023 +0000 Merge [https://github.cds.internal.unity3d.com/unity/unity/pull/26506] - Merge PR #26506 from graphics/rpc/xr-cpu-optimization
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Resolution Note (fix version 2023.2):
Should be solved already in latest trunk.