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Fixed

Fixed in 2023.2.0a20

Votes

0

Found in

2023.2.0a18

2023.2.0a19

Issue ID

UUM-39767

Regression

Yes

XR Multipass Rendering Issue: Field of View camera settings is non-functional

-

Multiple XR platforms (seen on Quest, Oculus PSVR2, Hololens, etc ) running multipass get the screenshots view far off the baseline,   

Failed Tests:
[https://unity-ci.cds.internal.unity3d.com/job/25242342]
[https://unity-ci.cds.internal.unity3d.com/job/25242343]

This issue is introduced by this PR:
d665d7ce3eba34c2a74b8c0efc85261acd4000cc - Broken - Sat May 27 04:25:14 2023 +0000 Merge [https://github.cds.internal.unity3d.com/unity/unity/pull/26506] - Merge PR #26506 from graphics/rpc/xr-cpu-optimization

 

 

 

 

 

 

  1. Resolution Note (fix version 2023.2.0a20):

    Should be solved already in latest trunk.

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