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StaticLightingSky is missing an Attached Script in the URP VFX Learning ...
Steps to reproduce: Create a URP Project and install the Visual Effect Graph Package Install the Learning Template Sample Open Scene... Read more
[Linux] Text is duplicated when pasted into a search field
Reproduction steps:1. Create a new 3D project2. In the Hierarchy window, find the search field and paste somethingor3. Click Window ... Read more
[2017.3][Memory Profiler][.NET 3.5] Taking a Snapshot when using .NET 3....
To reproduce: 1. Download attached project "2017-3_BigProject_Updated.zip" and open in Unity2. Set "Scripting Runtime Version" to .N... Read more
NullReferenceException at "JsonSerializerTrackedObject.ApplyLocale" when...
Steps to reproduce:1. Open the attached “BugReport” project2. In Build Settings, enable Development Build3. Build And Run4. Observe ... Read more
Executing CommandBuffer in Windows Standalone build crashes it
Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more
1 pixel wide Rect of a Slider created with "GUILayout.HorizontalSlider" ...
Steps to reproduce:1. Open the attached project "Case_1247136"2. In the top menu click on the "SliderExample/Open" menu item3. A win... Read more
Unity crashes when marshalling a C++ COM interface instantiated in C# ba...
To reproduce: 1. Download the project, attached by user (TestInteropProject.zip)2. Add {path_to_project}\Assets\Plugins\x86_64 to th... Read more
Extended component titles exceed the window's display boundaries
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions