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The Include Hidden Layers option in the PSD Importer's Layer Management ...
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser In the Inspector, open the... Read more
Project Auditor - Using 'Refresh' in Shader - Shader Variants can result...
If you go into Shader - Shader Variants and click refresh (the more times you click it the more it will duplicate) if you then go an... Read more
Error "The type or namespace name 'PBXProject' could not be found" is th...
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: No compilation error is thrownActual result: Multiple “err... Read more
Animation loses its state when calling Rebind() after activating the object
Reproduction steps:1. Open the attached project "AnimationRebindBug.zip";2. Open the TestScene1;3. Enter a play mode. Expected resul... Read more
Editor text is blurry when Verdana is set as the preferred Editor font a...
How to reproduce:1. Disable font smoothing and anti-aliasing settings in your operating system2. Create and open a new project3. Mak... Read more
[Forward] Point light lighting disappears on certain camera angles (Rend...
Reproduction steps:1. Open the attached '958595_Stripped' project.2. Focus Editor camera on 'Level-Part2/Torches/fi_vil_torch02_lit'... Read more
[HDRP] Box Transmittance Absorption Distance is not completely affecting...
Reproduction steps:1. Open the attached project ("1325401R.zip")2. Open the "Bottle bug" scene3. Open the Game window4. Observe the ... Read more
Adding Cloth component to MeshRenderer results in incorrect bounds
Repro project attached - BuiltInSpotLightTest.zip (54.7 KB)It happens in both built in and URP - Create an empty scene- Add Meshes/H... Read more
Add new Selector input text is partially covered by the add pseudo class...
Steps to reproduce: Open the attached project Open Test UI Document In the Add New Selector Field, start typing "#root > #Content... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class