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[Input System] Action.triggered triggers only once after remapping an ac...
Reproduction steps:1. Open the user's attached "ConsoleTestInputSystem" project2. Open Assets/Scenes/TestRemap3. Enter Play Mode4. P... Read more
"Text Mesh" Component is missing the checkbox
How to reproduce:1. Create a new URP Unity project2. Create an Empty GameObject3. In the Inspector, Add Component -> Text Mesh4. ... Read more
Add iOS/WebGL support for MagneticFieldSensor
In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSe... Read more
Newly added UI objects to prefab instance changes position when pressing...
Steps to reproduce:1. Download 1010932_repro.zip and open "TestScene" scene2. Select TestPrefab game object (UI->TestPrefab)3. Pr... Read more
[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...
When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more
Assertion when accessing PlayableDirector Component of a GameObject Inst...
How to reproduce:1. Open attached project "case_1120186-AssetBundleWithTimeline" and scene "TimelineAssetBundle"2. Enter Play Mode3.... Read more
Asset Version icon tooltip shows ID instead of the expected message
Steps to reproduce: In the Asset Manager dashboard, an asset with several versions should be created Create a new Unity project Inst... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project2. Open asset store and try to import Viking Village package Actual result: Package import ... Read more
Burger buttons in the Behavior Graph’s Inspector window are not consiste...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Behavior package (com.unity.behavior) Cre... Read more
Shaders fail to compile with "undeclared identifier 'FOG_EXP'" when usin...
Reproduction steps:1. Open the attached “IN-100469.zip” project2. From the Project Window, select “TestShader”3. Right-click on it a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template