Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.0.13
Issue ID
BEHAVB-374
Regression
No
Burger buttons in the Behavior Graph’s Inspector window are not consistent and off-centered comparing to other Burger buttons in the Editor
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Install the Behavior package (com.unity.behavior)
- Create a new Behavior Graph (Assets > Create > Behavior > Behavior Graph)
- Select the newly created Behavior Graph in the Project Browser
- Observe the Burger buttons in the Inspector window
Actual results: Burger buttons in the Behavior Graph’s Inspector window are not consistent and off-centered comparing to other Burger buttons in the Editor
Expected results: Burger buttons are consistent across the Editor
Reproducible with versions: 1.0.13 (6000.0.61f1, 6000.2.10f1, 6000.3.0b9, 6000.4.0a4)
Tested on (OS): MacOS Silicon Sequoia 15.6.1, Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Resolution Note:
other assets, such as scripts, look the same. so this would be a general editor issue, though i would argue that this is by design