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0
votes
Duplicate

[iOS] Crash when using Compute Skinning & Skinned Mesh

iOS

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Mar 19, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.16f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "Skinned Mesh Bug.zip" project2. Build and deploy the project to iOS3. Observe ... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...

iOS

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Jan 15, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
Fixed

"Should not be capturing when there is a hotcontrol" message thrown afte...

Scripting

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Feb 24, 2018

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Version/s: 2017.2.0p1, 2017.2.0a4

How to reproduce:1. Open the attached "Test" project and "Repro" scene, enter playmode2. Press "DivideBy0" button and notice the "Di... Read more

5
votes
Feature Request

UI Toolkit's VisualElement with "Overflow: hidden" property fails to cli...

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Oct 23, 2025

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Version/s: 6000.2.9f1, 6000.3.0b8, 6000.4.0a3

How to reproduce:1. Open the attached “IN-120502_repro” project2. Observe the Game window. Notice that the corners of the black area... Read more

0
votes
Fixed

[Regression][5.5] Shadows culling produces artifacts when dynamic shadow...

Shadows/Lights

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Sep 06, 2016

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Version/s: 5.5.0b2

Steps to repro: 1. Open Unity 5.5;2. Create new project;3. Extract attached 'ShadowsCullingBug' package;4. In the project folder go ... Read more

0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more

0
votes
Fixed

[2D Animation] Occasional crash when using SpriteSkin and AlwaysUpdate t...

Package: 2D Animation

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Nov 03, 2021

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Version/s: 5.0.8

Issue:When a SpriteSkin has its Always Update flag toggled off and is outside of the camera's frustum, the Sprite Skin does not clea... Read more

0
votes
Won't Fix

[ShaderGraph] Gradient Noise node output range doesn't match docs

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Mar 21, 2025

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Version/s: 2021.3.51f1, 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

The Gradient Noise node doesn't output values in the [0;1]range like mentioned in the doc. It seems more to be going from about -0.0... Read more

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