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“Create Neighbour Terrains Settings” settings text doesn’t fit in expand...
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Open Terrain Toolbox window (Window > Terrain >... Read more
HDRP Office project causes a hard crash on macOS
Opening the HDRP office project, linked below, on macOS results in a hard crash. This crash causes an automatic system restart. I tr... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more
Asset gets treated as a root folder after creating a Sprite Asset from t...
How to reproduce:1. Open the user's attached project2. In the Project window right-click on the 'Texture.jpg' Asset and select Creat... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more
Sprite applies the Material settings only when the "Mask Interaction" fi...
How to reproduce: 1. Open the project “IN-91973_SpriteMask“2. In the Inspector double click on the “character 3” GameObject → “Pupil... Read more
GameObjects are not created properly when a scene is created from a temp...
Reproduction steps:1. Open the attached project "ScenedTest"2. Right-click "Scenes/DefaultScene" and select "Create/Scene Template F... Read more
[Template] Assets are unlit when a new project is created with "High End...
Assets are unlit in the default sample project when creating a new project with "High End SRP" template. Step to repro:1. Open the U... Read more
VirtualCamera position can't be adjusted in the Inspector when Follow an...
How to reproduce:1. Open the attached "CinemachineIssues.zip" project2. Select the "CM vcam1" GameObject in the Hierarchy3. Try adju... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons