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0
votes
Not Reproducible

[PLM] 'Failure computing material mapping for Progressive Lightmapper' w...

Progressive Lightmapper

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Apr 13, 2018

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Version/s: 2018.2.0a1, 2018.2.0a8

Steps to repro: 1. Open attached project and 't1' scene;2. Create Terrain gameobject (GameObject>3D Object>Terrain);3. In the ... Read more

0
votes
Third Party Issue

[Android] libGLES_mali.so crash

Graphics Device Features

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Feb 28, 2023

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Version/s: 2020.3.31f1, 2021.3.19f1

Steps to reproduce:-The customer project is quite big and running it on the editor outside of the customer environment is complex. C... Read more

0
votes
Fix In Review

Version Control: information does not align with window title

Version Control

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Nov 14, 2025

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Version/s: 6000.2.8f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Create a Unity project Go to "Edit -> Project Settings" Select "Version Control" Observe how window data is d... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

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Sep 12, 2019

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Version/s: 7.0.0 - 7.1.2

How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more

0
votes
Fixed

[VFX] Position and Direction options text overlaps with a dropdown icon ...

Package: Visual Effect Graph

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Aug 05, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33, 8.2.0, 8.1.0, 7.4.1

Position and Direction options texts are overlapping with the dropdown icon when Settings dropdown is selected under Multiply node i... Read more

0
votes
Fixed

Controls in the UI Debugger overlap when inspecting an element that has ...

UI Toolkit

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May 30, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1.0b2, 2021.1.9f1, 2021.2.0a1

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Select Window > UI Toolkit > Debugger4. In the H... Read more

0
votes
Fixed

EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...

Build Pipeline

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Mar 01, 2021

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Version/s: 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a Project with a large number of Nested Assets2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLLEC... Read more

1
votes
Fixed

[Player] '(Filename: .../Debug.bindings.h Line: 43)' line is printed in ...

Scripting

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Jun 03, 2018

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Version/s: 2018.1.0f2

1. Open the attached "DebugLog.zip" project.2. Build and run it as standalone.3. Open the Player.log. Actual behavior:- "(Filename: ... Read more

0
votes
Fixed

Errors thrown when animating objects after saving scene while recording ...

Animation

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Jul 25, 2015

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Version/s:

As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more

0
votes
Active

[Android][Vulkan] The UV Quad is displayed incorrectly with Vulkan on a ...

Vulkan

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Nov 10, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the rotating ... Read more

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