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Input doesn't reset to default values after disconecting gamepad
Steps to reproduce:1. Download the attached project and open "debug" scene2. Connect gamepad3. Press trigger (or any other button)4.... Read more
[EventSystems] Editor crashes when debugging mouse input handling methods
Steps to reproduce: 1. Open attached project "828981.zip"2. Open scene repro3. Open script Crash.cs and add breakpoint to OnPointerE... Read more
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce:1. Open user attached project2. Switch build target to Android3. Press from main menu "BugReport > Build APK"4... Read more
[Linux][IL2CPP] Player crash call stack is not displayed when the build ...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Open the terminal and change the directory to b... Read more
Canvas UI is invisible in camera with output from Graphics Compositor wi...
How to reproduce:1. Open the attached "IN-124318_Test Scroll Rect.zip" project2. Open the "SampleScene"3. Observe the Game view Expe... Read more
An object cannot be selected in Scene view when the SkinnedMeshRenderer ...
How to reproduce:1. Create and open a new project2. Import any FBX model that contains a SkinnedMeshRenderer Component (or import th... Read more
[VFX] The error "Expression graph was marked as dirty after compiling co...
Steps to reproduce: 1. Create a project with HDRP Template 2. In the Package Manager, download the Water Samples 3. Open the Underwa... Read more
[iOS] Appending builds with different target devices results in FileNotF...
When appending iOS builds that were built for 'iPhone & iPad', for example with 'iPhone Only' setting, FileNotFoundException app... Read more
Blend shape normal shading is wrong around bends
How to reproduce:1. Open attached project "DigitalDouble.zip"2. Enter Play Mode3. Pause Play Mode4. Advance frame by frame while loo... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template