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Tutorial UI blocks and doesn’t allow to install Unity AI package
Steps to reproduce:1. Create new Unity project using Get Started With Unity Template2. In the Tutorial window select “The Unity inte... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more
[WindowsMR][Emulation] - Trunk - Windows MR SDK is failing to Initialize...
When using simulation on the first fresh run of a project the Windows Mixed Reality SDK will fail to initialize because the HoloLens... Read more
Inspector not displaying list of Objects of different types & throws error
When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more
Assembly.Load crashes in Windows Standalone build
Reproduction steps:1) Open the attached project2) Open the scene and Play3) Check console, "YAY! the dll has been correctly loaded!"... Read more
[IL2CPP] NotSupportedException is thrown when unloading domain via Syste...
To reproduce:1. Open project attached by the user2. Attach "Main" scene in build settings and build project (iOS platform)3. Open bu... Read more
Crash with "Invalid AABB" when using Tilemap.CompressBounds in Edit mode
Reproduction steps:1. Open the user's attached project and the scene "CrashScene"2. Go to Grid -> Geometry3. Press "Crash" in the... Read more
Touch inputs stops registering after 20-100 touches in the Device Simula...
Steps to Reproduce:1. Open the attached “IN-113970” project2. Open the “Combat” Scene (Assets/Scenes/GameScenes/Combat.unity)3. Ente... Read more
"Object reference not set to an instance of an object" is thrown when de...
How to reproduce:1. Open the “VolumeStackException“ project2. Open the “Scene/Bootstrap“ scene3. Enter Play Mode4. In the Game view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask