Search Issue Tracker

0
votes
Not Reproducible

"Odin" asset crashes the Editor during the import

Scene Management

-

Mar 03, 2018

-

Version/s: 2018.1.0b7, 2018.1.0b9

Reproduction steps:1. Try to open the attached project "RunningCheese.zip";or1. Create a new empty project;2. Go to the Asset Store ... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

-

Apr 05, 2017

-

Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

0
votes
Fixed

[UI Builder] Elements are created in the Hierarchy window on selecting "...

UI Builder

-

Dec 17, 2020

-

Version/s: 2019.4.0f1, 2020.1, 2020.2, 2021.1, 2021.1.0a10

Previously copied element is created in the Hierarchy on selecting the "Paste" option in the StyleSheet window. Steps to repro:1. Cr... Read more

1
votes
Won't Fix

[URP] Performance regression when comparing between different streams

-

Jun 21, 2023

-

Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b12, 2023.2.0a18, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ClassicSponza/Scenes/Sponza.unity” Scene3. Build And... Read more

0
votes
Fixed

[tvOS] "EXC_BAD_ACCESS" error is thrown when Painter2D.ClosePath is called

-

May 16, 2025

-

Version/s: 2022.3.63f1, 6000.0.49f1, 6000.1.4f1, 6000.2.0b2, 6000.3.0a1

Reproduction steps:1. Open the attached “ClosePathCrash“ project2. Build the project for the tvOS platform3. Run the built Xcode pro... Read more

0
votes
Won't Fix

[UWP] Project with UTNotifications plugin breaks by default generated Vi...

Universal Windows Platform

-

Jul 08, 2018

-

Version/s: 2018.1.7f1

Steps to reproduce:1. Download 1058023_repro.zip2. Switch platform to UWP and build project3. Open Visual Studio solution4. Open man... Read more

0
votes
Active
1
votes
Fixed

[PLM] Baking stalls after disabling/enabling static gameobject

Progressive Lightmapper

-

Apr 08, 2019

-

Version/s: 2018.2, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a1, 2020.1, 2020.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more

1
votes
Not Reproducible

GameObject that changes parents when set to DontDestroyOnLoad becomes mi...

Asset and Scene Management

-

Oct 19, 2016

-

Version/s: 5.4.1p4

When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more

0
votes
Fixed

Profiler "Clear on Play" does not clear frames when Game View is set to ...

Profiling

-

Jan 18, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project ("delprof.zip")2. Dock the Profiler window and make sure it is not visible when Game V... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.