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"Odin" asset crashes the Editor during the import
Reproduction steps:1. Try to open the attached project "RunningCheese.zip";or1. Create a new empty project;2. Go to the Asset Store ... Read more
AddUIVertexTriangleStream() replaces vertices instead of adding them and...
When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more
[UI Builder] Elements are created in the Hierarchy window on selecting "...
Previously copied element is created in the Hierarchy on selecting the "Paste" option in the StyleSheet window. Steps to repro:1. Cr... Read more
[URP] Performance regression when comparing between different streams
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ClassicSponza/Scenes/Sponza.unity” Scene3. Build And... Read more
[tvOS] "EXC_BAD_ACCESS" error is thrown when Painter2D.ClosePath is called
Reproduction steps:1. Open the attached “ClosePathCrash“ project2. Build the project for the tvOS platform3. Run the built Xcode pro... Read more
[UWP] Project with UTNotifications plugin breaks by default generated Vi...
Steps to reproduce:1. Download 1058023_repro.zip2. Switch platform to UWP and build project3. Open Visual Studio solution4. Open man... Read more
[PLM] Baking stalls after disabling/enabling static gameobject
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more
GameObject that changes parents when set to DontDestroyOnLoad becomes mi...
When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more
Profiler "Clear on Play" does not clear frames when Game View is set to ...
How to reproduce:1. Open the attached project ("delprof.zip")2. Dock the Profiler window and make sure it is not visible when Game V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- A wrong log file is attached when project is launched with a "-logFile" command line argument