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0
votes
Fixed

[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 E...

Mobile

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Jul 29, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA2. Switch to Android Platform and Vulkan Graphics API3. Build and run Main scene on Samsu... Read more

1
votes
Duplicate

AddUIVertexTriangleStream() replaces vertices instead of adding them and...

UI

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Apr 05, 2017

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Version/s: 5.6.0f2

When trying to add a set of vertices with AddUIVertexTriangleStream, this function replaces the vertices instead. Also, it doesn't u... Read more

1
votes
By Design

UWP Player Settings missing Capability backgroundSpatialPerception Setting

Universal Windows Platform

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Sep 17, 2020

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Version/s: 2018.4, 2019.4.4f1, 2021.1

How to reproduce:1. Create a new project2. Switch to UWP3. Open the Project Settings -> Player -> Publishing Settings -> Ca... Read more

0
votes
Fixed

Errors are thrown when a GameObject with Trail Renderer is selected in t...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b6

How to reproduce:1. Open the attached “Trail errors” project2. Open the “SampleScene”3. Enter Play mode4. Switch to the Scene view5.... Read more

0
votes
Won't Fix

Baked Lightmap ”View” button text is aligned incorrectly

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Sep 09, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

Reproduction steps:{}{}1. Create a new project2. Create a 3D GameObject3. Enable Contribute GI Static status in the Inspector4. Open... Read more

0
votes
Fixed

[HDRP] HDRP Wizard Fix All location change

Package: Scriptable Render Pipeline HD

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Oct 01, 2019

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Version/s: 7.1.2

Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more

1
votes
Active

[Gradient] Undoing a gradient change in the inspector does not update th...

IMGUI

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Apr 11, 2019

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Version/s: 2018.3.7f1

Repro steps:1. Expose a gradient2. Edit the exposed gradient in the inspector3. Undo the gradient change while the gradient window i... Read more

1
votes
Fixed

[PLM] Baking stalls after disabling/enabling static gameobject

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2018.2, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a1, 2020.1, 2020.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Hierarchy select 'Stalls01' gameob... Read more

0
votes
By Design

[VFXGraph] Saving changes in one open Graph performs save action for all...

Visual Effects

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Nov 26, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Create new VFX Graph, open it3. Open another VFX Graph window via Window>Visual Eff... Read more

0
votes
Fixed

[iOS] Crash on __pthread_kill when clicking on a Notification that conta...

Package: Mobile Notifications

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Nov 23, 2021

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Version/s: 1.4.2

Reproduction steps:1. Open the attached project "PushNotifCrash .zip"2. Build and Deploy the project to an iOS Simulator3. Put the A... Read more

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