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[Android] URP Lit, SimpleLit, and ComplexLit Shader doesn't render GameO...
Reproduction steps:1. Open the attached project “BugRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run on And... Read more
[2022.3 only] Crash on Unity.Burst.LowLevel.BurstCompilerService:Compile...
How to reproduce:1. Open the user's attached project2. Enter Play Mode Reproducible with: 2022.3.54f1Could not test with: 2021.3.47f... Read more
LODs lower than QualitySettings.maximumLodLevel do not get stripped when...
Reproduction steps:1. Open the attached “Test_MaximumLodLevel.zip” project2. In the top menu click “BuildMethods” > “Run TestBuil... Read more
[Editor] The "F" keyboard button to Focus on a GameObject in the Scene v...
Steps to Reproduce:1. Add a GameObject to a scene2. Select the GameObject in the Hierarchy3. Move mouse over the Scene View4. Press ... Read more
[Android] Changing screen orientation stretches view after using SetReso...
Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity2) Build and Run 'Main' scene ... Read more
[Linux Toolchain] Constant warning on script compilation when LinuxIL2CP...
Reproduction steps:1. Don't have the Linux module installed.2. Open attached project "Toolchain.zip"3. In Project window, open Asset... Read more
Task's state is not updated outside of the scope of the EventHandler whe...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Observe the Console window Expected result: No errors are... Read more
Terrain selection outline is missing
The selection outline is not rendered for the selected Terrain GameObject. Selection Outline was implemented for 2018.3 Terrain at s... Read more
[URP] Decals are not present in the Player when building for WebGL
Reproduction steps:1. Open the attached “IN-90245” project2. Build and Run the project3. Observe the Player output Expected result: ... Read more
The Scene view camera is not being focused on the selected GameObject wh...
How to reproduce:1. Open the user’s attached “Unity_Roll_a_Ball.zip” project2. In the Hierarchy window, select “Player” GameObject3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open