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0
votes
Fixed

Values don't change on all selected presets when editing multiple preset...

Inspector Framework

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Feb 24, 2018

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Version/s: 2018.1.0b8

To reproduce:1. Open user's project2. In Project window (Assets/Presets), select any both presets of the same kind (Light, Component... Read more

0
votes
By Design

False default system language is returned when running Application.syste...

Windows

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Mar 29, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open "Test_language_5.5.2.zip" project.2.Attach TEST.cs script to "Main Camera" Game Object.3.Enter pla... Read more

0
votes
Fixed

[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...

Asset - Database

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Jan 28, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "metaConflictTest.zip" project2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaHac... Read more

0
votes
Fixed

[Collab] Opening a project from the Cloud for the first time ignores Edi...

Collab

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Mar 24, 2016

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Version/s: 5.4.0b12

Title: Opening a project from the Cloud for the first time ignores Editor Default Behavior and always opens a scene with 3D settings... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
By Design

[Usability] Session and Log timestamps do not take into account User pre...

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Jun 23, 2025

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Version/s: 6000.2.0b7

Steps to reproduce:1. * In Unity Cloud go to Account Settings and observe the Time Zone set2. Observe your local time and trigger an... Read more

0
votes
Active

Inconsistent window control states in empty Asset Manager window: "Add F...

Package: Asset Manager

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Sep 17, 2025

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Version/s: 1.7.0

Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

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