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[Serialization] Object reference becomes undefined when struct is serial...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run it4. Notice NullReferenceException - it's caused when struct ... Read more
"No active UnityEngine.XR... is available" warnings are thrown and Game ...
Steps to reproduce:{}{}1. Create a new AR Mobile template project2. Enter Play mode3. Observe the Console and the Game window Actual... Read more
[UIR] Artifacts appear on the VisualElement Corners when border's Width ...
How to reproduce:1. Open the attached "1420601_Repro.zip" project2. Double-click on "RoundedBorderArtifacts" Asset in the Assets fol... Read more
[UI Toolkit][Android][Mouse][Touchpad] UI Toolkit is not interactable wh...
How to reproduce:1. Connect Mouse or Controller to Android device2. Build & Run the project3. Try clicking any Button, Toggle, I... Read more
[Linux] FocusController Warnings are thrown after opening Texture Select...
Steps to reproduce: Open the attached project Select "Lit_New Shader Graph" Material in the Assets folder In the Inspector window, c... Read more
[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...
To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more
Shadows are incorrectly computed when Shader modifies vertex positions
To reproduce: 1. Open the project (shadow_bug.zip)2. Open MainScene from the project3. Enable Material Animation Expected results: s... Read more
Cannot build for console platforms when the Ads package is in the projec...
If your project contains the Ads package, errors will occur when building for console platforms and the build will fail. The followi... Read more
[Terrain] Lingering ref to Terrain Layer after deleting it from disk
Reference to TerrainLayer exists after deleting the Terrain Layer from project/disk Repro:1. Create/open project in 2018.3.0b62. Cre... Read more
Unity crashes if variant Sprite Atlas scale results in NPOT texture when...
Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument