Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a9
Issue ID
1072454
Regression
No
Resetting camera component to defaults does not reset the Camera FOV Axis field
Steps to reproduce:
1. Open new project
2. Check the Camera component field "FOV Axis" (Should be Vertical)
3. Set it to Horizontal
4. In the inspector, click the "Reset" button for the component to reset it to default values
5. Axis remains unchanged.
Expected: The FOV Axis should get reset to its default value
Actual: Other values are reset, but not the axis
Reproduced on:
Version 2018.3.0a5 (36c628accdb5)
Wed, 18 Jul 2018 18:02:53 GMT
Branch: dcc/camera-FOV-axis
Fixed on:
Version 2018.3.0a9 (a3fb7a93802f)
Thu, 16 Aug 2018 15:13:01 GMT
Branch: dcc/camera-FOV-axis
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- [DirectX12] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
Add comment