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[MixedMode] Mixed mode shadows do not render with "Directional Specular"...
When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops casting... Read more
Camera.Render throws "Screen position out of view frustum" error when pr...
How to reproduce: 1. Open the attached project's Scene labeled "main" 2. Enter the Play Mode 3. Inspect the Console Window 4. Review... Read more
[Crash/Image Effects] Using Noise and Grain image effect crashes windows...
Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more
Changes to scripts cause infinite compilation times after playing a scene
Steps to reproduce: 1. Open any project 2. Open any script or create a new one 3. Make changes in the script 4. Press play while it... Read more
[Collab] Unable to Compare Files or Folders when using WinMerge without ...
To reproduce: 1. Open a project from Collaboration 2. Make sure Revision Control Diff/Merge is set to WinMerge 3. Click "See differe... Read more
Flipped camera target inconsistencies with CommandBuffer in Forward rend...
How to reproduce: 1. Open the attached project and "Test" scene in it. 2. Play the scene and select the "Main Camera" in project hi... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce: 1. Open the attached (updated) "WebRequestTest.zip" project 2. Build the project for UWP platform 3. Open the prod... Read more
[iOS] Archiving Xcode project fails because of incorrectly built analyti...
Steps to reproduce: 1. Create new Unity project 2. Switch to iOS 3. Build the project 4. Open Xcode project 5. Click Product/Archiv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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