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[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor
To reproduce:1) Open Unity Hub2) Go to Installs and check the menu of "Add Component3) If Mac support is not installed, install it4)... Read more
[IL2CPP] "Use of undeclared identifier" error - generated code for manag...
Reproduction steps: 1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.- Xcode... Read more
[Performance Regression] Importing an fbx model is noticeably slower whe...
Reproduction steps:1. Create and open a new Unity project2. Import the attached "ProblematicModel.fbx" model Expected result: it tak... Read more
Stereo Display Standalone build runs at a low resolution regardless of s...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build Reproduced on 5.6.0f2, 2017.1.0a3... Read more
URP and HDRP builds include unused asset files that cannot be stripped
How to reproduce:1. Open attached project "urpStripping.zip"2. In the Menu bar, go to File > Build Settings...3. In the Build Set... Read more
[Shaders] Missing fallback from Directional to NonDirectional mode with ...
WORKAROUND: Use non-directional mode To reproduce:1. Open attached project2. Build and run to iOS (same on Android based on forum th... Read more
CPU spikes when moving Particle Systems in game; Material.SetPassUncache...
Reproduction Steps:1. Open User's project2. Make sure Profiler is visible3. Play sceneNote: One or two spikes usually appear at the ... Read more
[New Input System] Enabling Enhanced Touch yields errors related to memo...
To repro this:1. Open the attached project ("BugReporter-TouchTimeline.zip")2. Open the SampleScene3. Make sure "Touch Simulation" s... Read more
UnityEngine.Ping does not work with ipv6 addresses
To Reproduce: 1. Open scene "Ping Test" in the attached project.You need to be on an ipv6 network to test this ( can use if you're t... Read more
[Text][Font] Problem with text alignment when using custom font
To reproduce:1. Open attached project2. Open Test scene3. Select text object under MAGISTRALCBOLD game object4. Select any vertical ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions