Search Issue Tracker

0
votes
Fixed

Build is never finished when there is a large amount of assets in the St...

Build Pipeline

-

Jul 02, 2020

-

Version/s: 2020.1.0a24, 2020.1.0b14, 2020.2

How to reproduce:1. Download and open the user-submitted project2. Run "Tools -> CreateManySmallFiles"3. Build the project Expect... Read more

0
votes
Fixed

LineRenderer points lists suffers from performance issues when list is l...

UI Toolkit

-

Nov 30, 2020

-

Version/s: 2018.4

1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more

1
votes
By Design

Trailing GameObject glitch is present when moving Camera and using Blitt...

-

Jul 22, 2025

-

Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Scene view4. ... Read more

0
votes
Fixed

Shadergraph preview for lit and unlit sprite master node wrong color whe...

Package: Shader Graph

-

Sep 16, 2019

-

Version/s: 6.9.1 (release)

Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more

0
votes
Fixed

Collision does not turn back on when disabling the CompositeCollider2D i...

-

Dec 28, 2023

-

Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the user’s attached “CompositeCollider2DBug.zip” project2. Enter Play Mode3. Wait a few seconds4. Observe t... Read more

0
votes
Third Party Issue

P4 integration continues to work when P4 user is logged out

Package: Version Control

-

Dec 08, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Setup a Perforce server2. Open the attached "P4Test.zip"3. Go to "Edit" > "Project Settings..." > "Versi... Read more

0
votes
By Design

Special Values from SurfaceOutput Struct are stripped when using them in...

-

May 23, 2024

-

Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1

How to reproduce:1. Open the user-attached project “SurfaceShaderBug”2. Open the “SampleScene” scene3. Observe the “Cube” GameObejct... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

-

Aug 30, 2022

-

Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

0
votes
Won't Fix

Shader warnings appear when Painting Trees on Terrain using Terrain Samp...

-

Feb 05, 2025

-

Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open “IN-93276_TestTerrainWarnings“ project2. Select Terrain GameObject in Hierarchy tab3. In Paint Trees sectio... Read more

0
votes
Fixed

The Editor crashes on "UI::Canvas::UpdateCanvasRectTransform" when rotat...

-

Jul 15, 2025

-

Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a2

Steps to reproduce:1. Open the “IN-108284” project2. Open the “MainScene” scene3. Enter Play Mode4. Go to the Simulator view and rot... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.