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0
votes
Won't Fix

[WebGL] Camera in 3D Scene starts spinning after moving a mouse when pla...

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Sep 22, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

Steps to reproduce: Open the attached "StandartAssetsWebGL.zip" project in File > Build Settings make sure that WebGL Platform is... Read more

0
votes
Active

Colliders with IgnoreCollision take significantly longer to be destroyed

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Aug 26, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the “IN-111471.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Select the “PhysicsColliderCleanup... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

1
votes
Fixed

A NullReferenceException error is thrown when extracting textures from a...

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Apr 09, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures3. Click on the imported FBX4. In the ... Read more

0
votes
Fixed

[Profiler] Profiler reopens a blank window with errors when audio frame ...

Profiling

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Sep 13, 2019

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Version/s: 2019.3.0b3, 2020.1.0a1

Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more

1
votes
Active

DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...

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Dec 04, 2021

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Version/s: 2021.2.4f1

Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time:- Retriev... Read more

0
votes
Fixed

[WebGL] No error message is displayed if browser can't run webgl2.0-only...

WebGL

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Jun 01, 2017

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Version/s: 5.6.1f1

-e: see title -repro:--Create new project--switche to webgl--remove webg1.0 from Graphics API settings--Build&Run in Microsoft E... Read more

0
votes
Won't Fix

Prefabs with "Flags" enum properties result in "IndexOutOfRangeException...

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Jun 06, 2025

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Version/s: 6000.0.50f1

Reproduction steps:1. Open the attached “IN-104297_PBGrowDeletionIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Sce... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
Fixed

Changing Shader Precision Model Triggers NullReferenceException in Proje...

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Apr 07, 2025

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Version/s: 6000.1.0b14, 7000.0.0a35

Steps to reproduce: Create a new project In Project Settings, go to Player > Shader Settings Change the "Shader Precision Model" ... Read more

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