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[WebGL] Camera in 3D Scene starts spinning after moving a mouse when pla...
Steps to reproduce: Open the attached "StandartAssetsWebGL.zip" project in File > Build Settings make sure that WebGL Platform is... Read more
Colliders with IgnoreCollision take significantly longer to be destroyed
How to reproduce:1. Open the “IN-111471.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Select the “PhysicsColliderCleanup... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more
A NullReferenceException error is thrown when extracting textures from a...
How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures3. Click on the imported FBX4. In the ... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more
DLSS increases cost of ALL GPU operations, mostly motion blur/LensFlare/...
Re-opened the bug since I managed to repro on 2021.2.10f1. Basically the repro steps are simple, just not 100% of the time:- Retriev... Read more
[WebGL] No error message is displayed if browser can't run webgl2.0-only...
-e: see title -repro:--Create new project--switche to webgl--remove webg1.0 from Graphics API settings--Build&Run in Microsoft E... Read more
Prefabs with "Flags" enum properties result in "IndexOutOfRangeException...
Reproduction steps:1. Open the attached “IN-104297_PBGrowDeletionIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Sce... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
Changing Shader Precision Model Triggers NullReferenceException in Proje...
Steps to reproduce: Create a new project In Project Settings, go to Player > Shader Settings Change the "Shader Precision Model" ... Read more
All about bugs
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