Search Issue Tracker

0
votes
Won't Fix

1 frame long audio clip plays an inconsistent audio sample or does not p...

Audio Authoring

-

May 18, 2022

-

Version/s: 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project, SampleScene2. Enter Play Mode3. Click the button in Game View multiple times4. Note t... Read more

1
votes
Not Reproducible

DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...

XR SDK

-

Apr 14, 2020

-

Version/s: 2020.2.0a8

DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a ... Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

-

Aug 08, 2019

-

Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

0
votes
Active

Shader warnings thrown when applying changes in Shader Build Settings > ...

Shader System

-

Sep 22, 2025

-

Version/s: 6000.3.0b3, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create new Unity project using empty Universal 3D Template2. Open Project Settings window3. Select Graphics ta... Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

-

Jul 12, 2022

-

Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

-

May 24, 2017

-

Version/s: 5.6.0p4

To reproduce:1. Create new project.2. Create Particle System.3. Enable "Force over Lifetime" module.4. Set "Force over Lifetime" to ... Read more

0
votes
Won't Fix

[Cardboard][XR] Crash on older Adreno devices when having Terrain with T...

XR SDK

-

Sep 11, 2018

-

Version/s: 2018.3.0a11

How to reproduce:1. Open attached "TerrainTest" project2. Set Cardboard as used SDK in XR settings3. Build application on some older... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
By Design

RigidBody 2D with Edge Collider ignores object's mass during a collision

Physics2D

-

Feb 14, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b3, 2019.2.0a1

Reproduction steps:1. Open the attached project named "Case_1127403"2. Play the Scene3. Observe the collisions Expected result: Both... Read more

0
votes
Feature Request

Inconsistent Terrain brush Opacity values between Scene view and Inspector

Terrain

-

Sep 18, 2025

-

Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -&gt; 3D Object -&gt; Terrain3. In the Inspector, swi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.