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Internal Package Manager window lines become duplicated or split into tw...
Steps to reproduce: Create a project Go to Window > Package Management > Package Manager Adjust a bit window views And dock it... Read more
"My Assets" tab is unselectable / doesn't load
How to reproduce:1. Create and open a new project2. Open the Package Manager window (Window → Package Manager)3. Select the “My Asse... Read more
[Packman] Package manager window gets blank on changing Architecture set...
Package manager window gets blank on changing Architecture settings in build settings. Steps to repro:1. Create a new project.2. Win... Read more
Test Runner window search is slow in projects with a lot of tests
Steps to reproduce: Create a project with the TestFramework package Use a script to generate a few thousands of tests that perform a... Read more
[Android] URP with native pass causes a crash on Null pointer dereferenc...
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android Device3. Observe the Player Expected resul... Read more
Animation doesn't preview if sprite's animation has been edited
How to reproduce:1. Open the attached project "888521animationTest.zip"2. Open test scene and make sure that animation window is ope... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
Material is not rendered in Player when using a Shader with Distortion e...
How to reproduce:1. Open the “IN-83507_repro“ project2. Select FIle → Build and Run3. Observe the Player Expected result: A distorti... Read more
PhysicsUserData and PhysicsRotate issues when using Burst.
PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message