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0
votes
Won't Fix

Internal Package Manager window lines become duplicated or split into tw...

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Mar 21, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1

Steps to reproduce: Create a project Go to Window > Package Management > Package Manager Adjust a bit window views And dock it... Read more

0
votes
Fixed

"My Assets" tab is unselectable / doesn't load

Packman

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Apr 17, 2023

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Version/s: 2023.2.0a10

How to reproduce:1. Create and open a new project2. Open the Package Manager window (Window → Package Manager)3. Select the “My Asse... Read more

0
votes
Fixed

[Packman] Package manager window gets blank on changing Architecture set...

UI Toolkit

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Aug 07, 2019

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Version/s: 2019.3.0a11, 2019.3.0a12

Package manager window gets blank on changing Architecture settings in build settings. Steps to repro:1. Create a new project.2. Win... Read more

0
votes
Fixed

Test Runner window search is slow in projects with a lot of tests

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Sep 17, 2025

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Version/s: 6000.0.57f1, 6000.2.5f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a project with the TestFramework package Use a script to generate a few thousands of tests that perform a... Read more

1
votes
Fixed

[Android] URP with native pass causes a crash on Null pointer dereferenc...

Vulkan

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May 23, 2023

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Version/s: 2022.2.16f1, 2023.1.0b11, 2023.2.0a11, 2023.3.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run on an Android Device3. Observe the Player Expected resul... Read more

0
votes
Duplicate

Animation doesn't preview if sprite's animation has been edited

Animation

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Mar 08, 2017

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Version/s: 5.5.2f1

How to reproduce:1. Open the attached project "888521animationTest.zip"2. Open test scene and make sure that animation window is ope... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

3
votes
Fixed

Material is not rendered in Player when using a Shader with Distortion e...

Post-processing and Compositing

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Sep 02, 2024

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Version/s: 6000.0.18f1

How to reproduce:1. Open the “IN-83507_repro“ project2. Select FIle → Build and Run3. Observe the Player Expected result: A distorti... Read more

0
votes
Fixed

PhysicsUserData and PhysicsRotate issues when using Burst.

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Sep 13, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more

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