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104
votes
Fixed

[Batching] Static batching ignores scene loaded with LoadLevel(); possib...

Graphics - General

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Apr 02, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps1. Open "StaticBatchingBug" project2. Open "StaticBatchingTest" scene3. Play scene"Stati... Read more

33
votes
Fixed

[SketchUp] Add support for SketchUp 2016 import

Scene Management

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Mar 25, 2016

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Version/s: 5.4.0b10

Repro steps:1) Open the project SketchupRepro2) Notice the two files - Untitled and Untitled20153) Notice Untitled is recognized as ... Read more

12
votes
Won't Fix

[Hub] Hub fails to open versions that are marked to be run as admin

Hub

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Jun 18, 2019

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Version/s:

How to reproduce:1. Make sure your selected version Unity Editor executable is marked as "Run as administrator"2. Try to create a ne... Read more

15
votes
Won't Fix

[Scene Management] Component could not be loaded when loading game objec...

Scene Management

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May 27, 2019

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Version/s: 2019.3.0a4

Component could not be loaded when loading game object exception is thrown on opening the scene. Steps to repro:1. Create a new proj... Read more

42
votes
Fixed

[HoloLens] Holograms are jittering since Unity 2018

XR SDK

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Aug 07, 2019

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Version/s: 2018.4, 2018.4.6f1

1. What happened When using Unity 2017, holograms are very stable when running an application on the HoloLens. All newer versions (t... Read more

18
votes
Fixed

Unity becomes unusable at next launch without Internet if "remember my c...

Hub

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Jul 20, 2017

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Version/s: 2017.1.0f1

To reproduce:1. Open Unity and login to your account and make sure that "Remember my choice" is unchecked.2. Close Unity3. Disconnec... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more

19
votes
Fixed

[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor

Linux

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Nov 13, 2018

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Version/s: 2018.2.11f1, 2018.2.15f1, 2018.3.0b2, 2019.1.0a8

To reproduce:1) Open Unity Hub2) Go to Installs and check the menu of "Add Component3) If Mac support is not installed, install it4)... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce:1. Open attached project2. Build and run to iOS (same on Android based on forum th... Read more

16
votes
Duplicate

[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...

Universal Windows Platform

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Jul 07, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MR250U2017.zip" project2. Select "Universal Windows Platform" as Build target3. Check the "Unity C# Projects" ... Read more

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