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[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...
Steps to reproduce: 1. Open attached project "774423.zip"2. Open scene "Assets/Scenes/GameScene"3. Run it4. Press TAB twice5. Notice... Read more
[Hub] Hub fails to open versions that are marked to be run as admin
How to reproduce:1. Make sure your selected version Unity Editor executable is marked as "Run as administrator"2. Try to create a ne... Read more
TrailRenderer flickers and does not render at all times
TrailRenderer flickers and does not render at all times To reproduce:1. Open attached project2. Open TrailRendererBug scene found in... Read more
[SketchUp] Add support for SketchUp 2016 import
Repro steps:1) Open the project SketchupRepro2) Notice the two files - Untitled and Untitled20153) Notice Untitled is recognized as ... Read more
Embedded Binaries function in XCode Manipulation API
Embedded Binaries function in XCode Manipulation API missing. There is no embedded binaries function in XCode Manipulation API right... Read more
[Batching] Static batching ignores scene loaded with LoadLevel(); possib...
To reproduce the bug please follow the steps1. Open "StaticBatchingBug" project2. Open "StaticBatchingTest" scene3. Play scene"Stati... Read more
[iOS] App freezes in applicationDidBecomeActive() on iOS 10
Steps to reproduce:1) Open the latest attached project.2) Build and run on an iOS 10 device (using Xcode 8 beta).3) When the button ... Read more
[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...
Repro steps: 1. Open "MR250U2017.zip" project2. Select "Universal Windows Platform" as Build target3. Check the "Unity C# Projects" ... Read more
[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...
Steps to reproduce:1. Open the attached user's project "StereoRenderTextureTest.zip"2. Enter Play Mode with a Quest 1/2 attached usi... Read more
[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor
To reproduce:1) Open Unity Hub2) Go to Installs and check the menu of "Add Component3) If Mac support is not installed, install it4)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open