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[UIToolkit] UIDocument objects are created with the same name in the hie...
All newly created UIDocument game objects share the exact same name in the Hierarchy, Refer to the attached video Steps to repro:1. ... Read more
[LightProbes]When spot light and area light are enabled some light probe...
To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more
Probuilder "Edit Mode Toolbar" disappears and doesn't appear after Remov...
How to reproduce:1. Open the attached Project (New Unity Project (22).zip)2. Open the ProBuilder Window, notice the "Edit Mode Toolb... Read more
Documentation link leads to "We couldn't find the page you're looking fo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Physics LowLevel Settings (Assets > C... Read more
[iOS] UnityWebRequest sends incorrect Content-Length when uploading data...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. On WebRequestTest object set "Request API Type"... Read more
Script icon is used for UI elements when using the “Add Components” menu
How to reproduce:1. Create a new project2. In the Hierarchy window, select any GameObject3. In the Inspector window, press the “Add ... Read more
Visual Scripting Sticky Notes Title text highlight goes outside of Stick...
Reproduction steps:1. Create a new project2. Create > Visual Scripting > State Graph3. Double-click on the newly created asset... Read more
[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...
How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more
GameObject with Script Component containing OnDrawGizmos() function gets...
How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more
[Usability] Asset is unfocused when applying Rig options in Importer
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser Disable the "Use as Rig" c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera