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[Memory Profiler] Multiple errors logged when selecting specific object
Reproduction steps:1. Open the "My project.zip" project2. Open the Memory Profiler3. Click on "Blank_2022.2-1" to load it4. Press Ty... Read more
Built-in TextMesh objects get corrupted when setting the font at runtime
How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the TextMesh Object Expected result: the font is s... Read more
[tvOS] [Input System] DualShock controller causes an "Could not create a...
How to reproduce:1. Build the attached project for tvOS2. Connect DualShock controller to Apple TV3. Build & Run the Xcode proje... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more
When building a lot of AssetBundles some Bundles will result in corrupte...
Reproduction steps: 1. Open "1118331.zip" project2. "Generate" -> "1000"3. Open Asset Bundle Browser Window4. Build Asset Bundles... Read more
Changes to Font Atlas Size are not saved when saving the project
Reproduction steps:1. Open the attached “BugRepro” project2. In the project window, select “Assets/_Fonts/FallbackFonts/NotoSans-Reg... Read more
Subasset references are incorrectly redirected when editing prefabs in P...
Reproduction steps:1. Open the attached “IN-97090” project2. Open the “Scenes/Example Scene” Scene3. Select the “Hero” GameObject in... Read more
[UI] Radius property is missing when Area light shape is set to Disc in ...
Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more
[AR] Failed to create ModelTargetObserver: DATABASE_LOAD_ERROR error is ...
Steps to reproduce:1. Open the attached user's project "test App.zip"2. Select "TestScene.unity" in Build Settings3. Use the Build A... Read more
All about bugs
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Latest issues
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