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1
votes
Fixed

PropertyField.BindProperty(SerializedProperty) fails to clear the previo...

UI Toolkit Controls

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Jun 07, 2022

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Version/s: 2021.3.0f1, 2022.1.3f1, 2022.2.0a13, 2023.1.0a1

How to reproduce:1. Open the attached project "PropFieldBug.zip"2. Open "SampleScene" located in the Assets > Scenes folder3. Cli... Read more

0
votes
Duplicate

Build Profiles - Asset Import Overrides: The title misses some letters w...

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Jan 17, 2024

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Version/s: 2023.3.0b4, 6000.0.0b11

How to reproduce: Create a new project Go to "File" ->"Build Profiles" Click "Asset Import Overrides" and observe it Actual resul... Read more

9
votes
Postponed

[Linux] Editor is much darker if Linear Color Space is used instead of G...

Linux

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Dec 31, 2018

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Version/s: 2018.3.0b2, 2018.3.0f2, 2019.1.0a13

To reproduce:1) Create a new project2) Open Player Settings -> Other Settings3) Change Color Space from Gamma to Linear Expected:... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Duplicate

Using "using static" in a namespace MonoBehaviour type will break the pa...

Mono

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Aug 11, 2018

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Version/s: 2018.2.3f1

To reproduce: 1. Download attached project "UsingStaticMonoBehaviourRepro.zip" and open in Unity2. Inspect "MonoBehaviourWithUsingSt... Read more

0
votes
Active

Unused Separation line is used in the Context Menu of the Sprite Library...

Package: 2D Animation

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Nov 20, 2025

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Version/s: 10.2.2, 12.0.3, 13.0.2, 14.0.2, 15.0.0

Steps to reproduce: Open any Project with the 2D Animation Package installed Navigate to Window > 2D > Sprite Library Editor C... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

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Sep 10, 2019

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Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro:1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API;2. In the lighting window press... Read more

0
votes
Won't Fix

Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...

Asset - Database

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more

0
votes
By Design

Shadows are not rendered even though they fall within camera frustum

Shadows/Lights

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Mar 09, 2017

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Version/s: 5.5.1p2

Steps to reproduce:1. Open attached project2. Open "TestScene_LowFOV" scene3. Select "Main Camera" game object-Inspect the Game view... Read more

0
votes
Postponed

[Terrain Tools] Create New Terrain Gizmo creates a GameObject in the use...

Package: Terrain Tools

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Oct 08, 2020

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Version/s: 3.0.1-preview

Repro Steps:1. Install Terrain Tools into your project2. Open up Windows -> Terrain -> Terrain Toolbox3. Go to the Create New ... Read more

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