Search Issue Tracker
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more
Camera view is not rendered on PowerVR Rogue GE8320 GPU'S if Shadows are...
Steps to reproduce:1. Open the attached user's project "APTest.zip"2. Make sure that "Main Camera" GameObject has 2 camera's in the ... Read more
Crash on DragAndDropForwarding::DispatchDragAndDropMultiple when perform...
How to reproduce:1. Open the "UUM-114580_DragAndDrop.zip" project2. Expand the "Archer" Sprite Sheet located in "Assets/Sprites"3. S... Read more
Crash on ComponentMatchesRequirement_ByScriptingClassNoInterface when ca...
How to reproduce: 1. Open the user’s attached project2. Open the "_StylizedTerrain" Scene3. Enter the Play mode4. Hold the R2 button... Read more
Editor hangs without stack trace when minimizing the Editor
Reproduction steps:1. Create and open a new Unity project2. Minimize the Unity Editor Expected result: The Unity Editor is minimized... Read more
“Drags can only be started from MouseDown or MouseDrag events” error is ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/ASSET WITH BUG.asset” asset3. Create a new variable on... Read more
Building Legacy Sprite Atlases in batchmode with -nographics results in ...
Steps to reproduce:1. Open QA attached project2. Build the project using the "build/build.bat" (Adjust Unity.exe path to match setup... Read more
[WebPlatform][Android] App crashes on launch on some devices with "TypeE...
How to reproduce:1. Open the attached project2. Select WebGL platform3. Build the project4. Navigate to the build folder through the... Read more
[Asset Bundles] Lag while loading big textures from asset bundles asynch...
Steps to reproduce:1. Open attached project2. Build the asset bundles: menu Swing > Build AssetBundles (ChunkBasedCompression)3. ... Read more
"Couldn't find a readme" is logged when importing "Dragon Crashers - UI ...
How to reproduce:1. Add the "Dragon Crashers - UI Toolkit Sample" to your Assets2. In Unity open the Package Manager -> My Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"