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Crash on 'purecall' when maximizing the Game view window in Play mode wi...
How to reproduce:1. Open the attached “IN-113004” project2. Enter Play mode3. Maximize the Game view window using the 3 dots in the ... Read more
Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Pla...
How to reproduce:1. Open the attached “IN-115564“ project2. Open the “Game“ scene3. Enter Play mode4. Observe the freeze Reproducibl... Read more
2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...
Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more
A serialized by reference field is not overwritten when the class is des...
How to reproduce:1. Open the attached project ("1415941_repro.zip")2. Run Test -> Test in the menu bar Expected result: "True" lo... Read more
[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in as...
Reproduction steps:1. Open the attached project.2. Try to build it to IL2CPP platform (Tested with iOS and macOS). Actual behavior:-... Read more
Advanced Inspector and Director editor extensions brake the apearance of...
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- import the Dire... Read more
[Vector Graphics] Polygons with rounded strokes rendered incorrectly
Repro steps:1. Open QA attached project "repro_1188031"2. Observe the Scene View Actual: Polygons rendered with sharp corners Reprod... Read more
[iOS] 'Build & Run' opens project with Xcode beta instead of the default...
NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to r... Read more
Poor contrast of the warning icon in Reimport window when using Light theme
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window