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0
votes
Fixed

Pipeline change prompt leaves the asset picker window unresponsive after...

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Sep 18, 2023

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Version/s: 2023.2.0a13, 2023.3.0a3

Steps to reproduce:1. Create a new project with URP (use the URP 3D project template)2. Go to Edit>Project Settings>Graphics3.... Read more

0
votes
Fixed

[HDRP] Exiting Play mode crowds the Graphics settings UI

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Nov 28, 2023

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Version/s: 2023.3.0a17

Steps to reproduce: Create or open any HDRP project Navigate to Project Settings -> Graphics Enter and exit Play mode Observe the... Read more

4
votes
Postponed

Baked Light on Android platform has huge gamma increase

Graphics - General

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Aug 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open "New Unity Project.zip"2. Build for Android platform.-Red coloured point light has huge gamma increase. P... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Not Reproducible

Test Runner "Open source code" navigates to the incorrect file or test

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May 15, 2024

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Version/s: 6000.0.3f1

How to reproduce:1. Open the user-attached project “UIElements”2. Open the Test Runner window (Window → General → Test Runner)3. Ope... Read more

0
votes
Fixed

Filter block is incorrectly named "Game Objects" when the "Components ->...

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Nov 05, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 7000.0.0a35

Reproduction steps:1. Create a new project (either 2D or 3D)2. Open the Global Search tool (or press the “Ctrl + K“ button combinati... Read more

1
votes
Won't Fix

Cycling between objects with Custom Editor script's materials results in...

IMGUI

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more

0
votes
Duplicate

Pass.CompileVariant fails to compile a variant if the shader is not supp...

Shader System

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Feb 17, 2022

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Version/s: 2020.3, 2022.2

STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

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