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Terrain Details have Anisotropic filtering applied when its Texture Anis...
Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more
"ArgumentNullException: Value cannot be null" when using Microsoft.Exten...
How to reproduce:1. Open the attached project "EventSourceBugTest.zip"2. Build And Run the project for WebGL Expected results: No er... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more
Chrome NPAPI flag hint no longer valid
-e: with Chrome45 the NPAPI enabling flag is no longer available and thus our hint form UO2 is no longer valid -repro:--install late... Read more
[UWP] Universal Windows Platform build fails when Mobile Notifications p...
Reproduction steps:1. Open the attached project “UWPProject”2. Ensure Mobile Notification v2.3.0 is installed3. Build the project fo... Read more
[AW] Editing a sprite key during playback stops eval
Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif re... Read more
[Android] Specular Highlights have precision issues on devices with Adre...
How to reproduce:1. Open the attached project "PrecisionIssues_repro.zip"2. Open "SampleScene" Scene and add it to the build3. Build... Read more
[VCS] Work offline mode doesn't unlock assets for edit
Steps to reproduce: 1. Create new project in workspace2. Connect to VCs server3. Add material and submit it - notice that you can no... Read more
Undo stack is desynchronised when undoing changes in Play Mode and reset...
How to reproduce:1. Create a new project using the default 3D template2. In the Hierarchy, create two GameObject3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled