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1
votes
Duplicate

WebAssembly throws out error when loading a scene through an Asset Bundle

WebGL

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more

0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more

0
votes
Fixed

[URP] ScriptableRendererFeatureEditor memory leak while interacting with...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: 11.1.0

How to reproduce:1. Open the attached project named "MemoryLeakSRP"2. Open Profiler window, on the Memory section, select Detailed3.... Read more

0
votes
Active

Typos in Unity Hub Learn section

Package: Hub

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Oct 01, 2025

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Version/s: 3.14.2

Reproduction steps:1. Open Unity Hub2. Select Learn section3. Click on any of the sections and observe the text Actual result: Text ... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more

0
votes
Fixed

[Android] Sprite transparency does not work when using RGB ETC1 format a...

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Feb 22, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.0a18, 6000.0.0b15

How to reproduce:1. Open the “IN_69052” project2. In the Build Settings make sure the Android Platform is selected3. In the Project ... Read more

0
votes
Fixed

[AW] Editing a sprite key during playback stops eval

Animation

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Feb 21, 2017

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Version/s:

Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif re... Read more

0
votes
Fixed

[Oculus] Smaller View port rect does not render correcly when using Ocul...

VR

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Aug 25, 2016

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Version/s: 5.5.0b1

1) Download the attached project2) Set up CV13) Ensure Oculus is the preffered SDK4) Ensure Single-Pass Stereo is disabled (Single p... Read more

0
votes
Won't Fix

[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...

Package: Input System

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Jul 11, 2019

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Version/s:

When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more

0
votes
Won't Fix

Compute buffer isn't updated after a few seconds when ComputeBuffer.GetD...

Graphics Device Features

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Mar 10, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3, 2023.3.0a3

Reproduction steps:1. Open the “InteropUnityCUDA“ Project2. Open the “Assets/Scenes/InteropSample.unity” Scene3. Enter the Play Mode... Read more

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