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Won't Fix

Votes

0

Found in [Package]

6.0.7

Issue ID

PBLD-264

Regression

No

The wrong face edge is selected when clicking shared edges/vertices in Edit Mode

Package: Probuilder

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. In Scene view, select Cube
4. Press “G“ key
5. Try to position your cursor on the left side of the edge to select the left face edge
6. Use the Blue arrow to move the edge

Expected result: Left edge moves
Actual result: Right edge moves

Reproducible with: 6.0.7 (6000.3.0b4)
Not reproducible with: 6.0.7 (6000.0.58f1, 6000.2.6f1, 6000.4.0a1)

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    There are no fixes planned for this Bug

Comments (5)

  1. Maya64

    Oct 20, 2025 00:34

    Yeah, the repo proj was the bare minimum. The project I'm working on is not something I can send. Did you look at the video I sent? I'd like to know if your fix also deals with face corners. If so, great!

    Will I need to wait for 6.0.8 to get the fix? I'm nervous of rolling back.

  2. Mat_Anim

    Oct 11, 2025 16:58

    Not too sure why this was set as won't fix.

    But basically, we already had an internal only issue opened about edge selection issues, not related to this one. It seems that by fixing this other issue, we fixed your issue as well, so your issue was closed as "cannot reproduce/already fixed" and it probably translated to "won't fix" on the public issue tracker.

    Though once 6.0.8 lands, I would love to hear your feedback, since the attached ReproProj was a really simple use case with a cube, so I hope the fix covers more complex use cases as well

  3. Maya64

    Oct 10, 2025 22:28

    OK, does that mean the "won't fix" is for 6.0.7 only?

  4. Mat_Anim

    Oct 10, 2025 20:34

    Use 6.0.4 for this to work (a regression was introduced in 6.0.5)

  5. Mat_Anim

    Oct 10, 2025 20:34

    A fix should land for this in 6.0.8

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