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50
votes
Not Reproducible

Android crash: Fatal signal 11 (SIGSEGV) on some devices

Android

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Dec 11, 2014

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Version/s: 4.6.0f3

On a small number of Android devices app crashes having exhibited very strange behaviour. The behaviour can vary but the result is (... Read more

43
votes
Not Reproducible

Canvas is drawn twice to the same render target when rendering into came...

uGUI

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Jan 16, 2023

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Version/s: 2021.3.36f1

How to reproduce:1. Download the attached project2. Open the "SampleScene" scene3. Enter "Play" mode Expected outcome: Canvas is not... Read more

39
votes
Won't Fix

[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...

SRP XR

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Feb 15, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project "FramePacingBug"2. Open “File > Build Settings”3. Switch platform to the Android4... Read more

17
votes
Fixed

"System.Net.CookieContainer" throws an "ArgumentException" error when us...

Mono

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Apr 19, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce:1. Make sure to switch the system locale to one that does not conform to UTF-8 like “Japanese (Japan)”2. Make sure ... Read more

81
votes
Fixed

Application crashes on Android adreno based graphics drivers

Mobile Rendering

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Jul 01, 2014

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Version/s: 4.5.0f6

Application sometimes crashes under these circumstances: - Unity Version: 4.5.0f6- Target Platform: Android- Hardware: Adreno graphi... Read more

27
votes
By Design

Prefabs with the AudioSources component don’t change the output of their...

Audio Authoring

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Jul 17, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22

How to reproduce:1. Open the "IN_46334" project2. Press File → Build And Run3. In the Player open the "Settings" menu4. Mute "SOUND ... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

11
votes
By Design

[iOS] Input.GetKey is delayed returning to False on key release on iOS b...

iOS

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Mar 17, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in "M1InputTest.zip"2. Build for iOS and open the project in Xcode3. Connect a Keyboard to an iOS... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

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Aug 08, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

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